Each generated build will be manually checked and, eventually, removed if needed. Unique: +40 Movement Speed. Arcane Boots. Then: Glowing Wand. … Devil Tears +65 magic power. Be careful humans! Both carmilla ml … Each hero starts off with a base … Arcane Boots. Unique: +40 Movement Speed: N/A: III: 710: Rapid Boots: Unique: +50 Movement Speed: Side Effect: Dealing or taking damage slows hero’s movement speed by 45 points. Cyclops Best Teammates. Arcane Boots +15 Magical Penetration. You can use either Glowing Wand or Lightning Truncheon, as a main damage item. Alice’s magic damage reduction is +25 and her movement speed increases +40. Lighting Truncheon Next, you can buy a Lighting Trunchon which can add +75 Magic Power. The second build focuses on penetrating Tanks and heroes with huge amounts of magic defense. Calamity Reaper Arcane Boots are used so that Odette’s damage is quite painful in the Early Game. You can Access this menu you in Prep if you wish to change the Character's Recommend to make it better or worse it's all up to you, and you can rename it. Lasts 5 seconds. 1. Create and share your own build. Glowing Wand. Demon Shoes Holy Crystal gives you a lot of base magic power from the get-go, and its passive effect scales … * Arcane Boots- +15 Magic penetration * Guardian Relic – +90 Magic Power * Fleeting Time – +70 Magic Power, +15 Mana Regen, and +20% Cooldown reduction * Blood Wings: +150 Magic Power, and +500 HP * Concentrated Energy – +70 Magic Power, +700 HP, and +25% Magic Lifesteal. Arcane Boots. You’ll want lots of Magic PEN and CD reduction or this build. Gear can be purchased at any stage whilst the player is in an active match. Arcane Boots +15 Magic Damage Reduction. 30 Mana Regen and passive skills that will increase Magic Power by 150% which will activate when it hits 3 enemies and will activate every 6 seconds. Unique: +40 Movement Speed: N/A: III: 690: Swift Boots +15% Attack Speed. Divine Glaive. Lasts 5 seconds. Light Truncheon will … Alice is full of hate and … Click the following link to … Glowing Wand. I recommend Mana Regen because she could run out mana during laning. For boots you can choose whatever you want. Adds +150 magic power. Arcane Boots ($690) +15 Magic PEN Unique: +40 Movement SPD: N/A: Swift Boots ($710) +15% Attack Speed Unique: +40 Movement SPD: N/A: Rapid Boots ($850) Unique: +80 Movement SPD: Side Effect: Dealing or taking damage slows hero's movement speed by 40 points. Adds +75 magic power, +5% movement speed and +25 magic damage reduction. Then: Arcane Boots. First, you can use Arcane Boots as the first item you can use. Gears are purchasable in-game items that a hero can purchase. With glowing + Carmilla passive, you can completely reduce enemy MM/Mage’s defense. Arcane Boots (690 golds) Clock of Destiny (1950 golds) Lightning Truncheon (2250 golds) Genius Wand (2000golds) Holy Crystal (2180 golds) Blood Wings (3000 golds) In this build we use arcane boots to amplify his magic penetration damage, then we build Clock of destiny to increase his magic power. Glowing Wand +75 Magic Power +5% Movement Speed +15 Magic Penetration. This item is perfect for mage heroes especially to increase damage significantly. This effect can stack up to 10 times. Clock of Destiny +60 Magic Power +615 HP +600 Mana; Unique Passive (Time): Increases HP by 30 points and Magic Power by 5 points every 30 seconds. Blood Wings. III: 750: Wizard Boots … This item can provide +15 Magical Penetration and +40 Movement Speed. Unique Passive – Scorch: Burns the target for 3s when the skills hit, dealing 2% – 2.5% – 3% of the target’s current HP as … Blood Wings. Arcane Boots +15 Magic Penetration +40 Movement Speed (Unique) 2.