It starts at Class Negative and slowly makes it way up to Class 25. Difficulties here must be approved by yourNuglyguy. 2 Gallery 2.1 Leaks 2.2 All items used in-game 3 Difficulty Chart 3.1 Easy … (funny) 1-2 is okay, but try to minimize it. Obstacles in this class are beyond impossible, only ridiculous jumps like a 106 stud instakill brick wraparound are hard enough for this class. Add new page. It’s one of the millions of unique, user-generated 3D experiences created on Roblox. Well, there are 5 classes left. Register Start a Wiki. Some of the worst obbyists on Roblox are a low Class 1. DIFFICULTY COUNT: 1 SUB DIFFICULTY + 10 DIFFICULTIES = 11 DIFFICULTIES (384 + 11 = 395). JToH's Too Hard Wiki is a FANDOM Games Community. JToH has been temporarily closed due to name exploiting. All towers in the “Notable Towers” section require a proper difficulty listed within the class. This is not based on the popular opinion. Check out [Catastrophic] Kenny's Difficulty Chart Obby. So, they have their own separate section. Even if you use TAS, a low Class 6 wouldn't be possible. All JToH towers on the same difficulty chart. Please link your tower page when you add them to the “Notable Towers” section. Comparing low Class 15 to high Class 15 is equivalent to comparing Unlosable to Abyssal. The limit will most likely be when the difficulty chart hits 1,000 difficulties, but this isn’t official yet. Your tower will be more likely to be added if it’s cited on the difficulty, is finished, and/or has a well-made page. Traverse Through a Tight Maze With a Killbrick Spinner, MEGA HORRIBLE INFINITE DEATH ULTRA ELITE **IS HOLE DEATH TARTARUS ***HOLE ****** DEATH EPILEPSY SEIZURE UNIVERSAL DELETION EXISTENCE DESTROY VOID NIL ULTIMATE CATASTRPHIC INSANE TERRIFYING EXTREME ULTRA MEGA DEATH, Ifinite-Ifinite-Easy-Ifinite-Easy-Alpha-Easy-Null-Ifinite, Fall Into A Hole From The Top of The Tower, Purple's Totally Tubular Towers > Realm 2.5, Tower of Orthogonalizing Rationalization and Nucleosyntheses Gluconeogenesis Echinodermatous, Tower of Ballambangjang Litigiousnesses Ubiquitousnesses Earthlinesses, Tower of Wappenschawings Harpsichordists Immortalization Transformationalists Establishmentarianisms, Not Even a Deadly Difficult Dying Darkness, Great Citadel of TooExtreme Difficulty Chart, Tower of Neudjdmemd Ejdmdodid Vejdeiruej Eririfjfm Rueieiekedf Goneuryr Ootuieocudue Neiwkwmsmd Nsusidkdkd Aodldldl Gockemejd Ieuejddmdj Vieirmrr Eieidjrmemd Yoeeokedm Oeieje Uejejcdieieoeidkdkekei Ueiekedd Peiejejemr, Super Ultra Penultimate Real Impossible Hell Omega MegaDeath Spatial System Bong Dilly Hard Blood Impossible Fling Infinity Hell Why Malicious Final Impossible ERRoR Collapse Universal Death UltraDeath Impossible Aboloute Hell Penultimate Impossible Ultra Mega Supreme Deadly Death Impossible True Eternal Impossible Super Spatial System Rebirth Impossible MegaDeath Infinite Infinity Super Death Universal Omega Ultimate ERRoR ERRoR Corrupt Insane MegaDeatj True Hellevan Impossible XD X_X, The Absolute Impossible Corruption Universal Death, Super Omega Ultra Mega Error Blood Mega Buffed Horrorfling Titan Impossible Aleph-Ten Impossible Googolplexianthen Impossible Deathly Hyper Vacio Impossible Omega Super Giga Titan Mega Mega Buffed UltraOmegaDeath Nullfling Impossible Infinity X_X, The Absolute Infinity Impossible Giga Why OmegaDeath Nulling Megalicious The Core For All Possiblelly Impossible.Exe The Gods Ultra Mega Titan Giga Omega Hyper Impossible.Exe Huge GigaDeath The Final X D, Citadel of Hellish Deadly Super Duper Difficulties, Big Boi Citadel of Transinfinite Difficulties, Space Needle of Literally All of the Difficulties in the Omniverse, Great Citadel of Infinite Difficulty Progressing, Monolith of Completely Endless Difficulties, Great Citadel of All Difficulties That Ever Exist, https://jtohs-joke-towers.fandom.com/wiki/Difficulty_Chart?oldid=38930. Omega is a difficulty represented by a rainbow color scheme, it is a lot harder than Unimaginable, and 95% of the obstacles in this difficulty are obscure, and never before seen, this difficulty is in the Top 10 Hardest Difficulties. It’s one of the millions of unique, user-generated 3D experiences created on Roblox. Once we reach the theoretical difficulties, the difficulty starts becoming ridiculous. These difficulties are seperated in to groups called "classes" that range from -1 to 25 (on this wiki). You thought class 20 was the end? Automatic is the easiest difficulty on this wiki, it is also the easiest difficulty in Obelisk of Impossible Difficulty Chart. Only consequence, though, is that it’s much harder than the Pixel Art Chain. Recently Changed Pages . Ethan Keenum also landed a low-mid Class 5 in this video, a 13.5 stud wraparound (High Unimaginable). You can see every difficulty here, and each one is harder than TFD, as this wiki was made to surpass JJT. Check out The JToH Difficulty Chart. Hey! Some difficulties from the former Class 20 have been moved here. Unrebirth Chill. Welcome to the beginning of Calamity. Only a few hundred people have beaten an obby in this class. Tower of Stress got moved to Difficult, but was quickly reverted. List Helpers and You - Don't forget those who contributed at all, and you for reading! Note: No more difficulties are allowed to be added in this class. The difficulty hasn't been chosen yet, but it will be the hardest difficulty here. Even if you had advanced TAS, you will most likely never be able to beat anything from here or beyond. This is currently the second biggest class in the difficulty chart, behind Class 1. Explore Wikis; Community Central; Start a Wiki; Search This wiki This wiki All wikis | Sign In Don't have an account? The name of this wiki may be Joke Towers Wiki, but this isn’t going to make people want to stick around. These are difficulties that don’t have any classification. On the difficulty chart, Remorseless and Medium were darkened, and Intense was changed to its original look. You could imagine keeping track of 600+ difficulties isn’t very easy. Comparing low Class 23 to high Class 23 is equivalent to comparing Instant Win to Eternal. Difficulties in this class are extremely easy. A colored difficulty is a difficulty that appears in. You can also kind of consider this to be the main chain, as the previous is just garbage. Have fun! Check out [250!] The point of this is to provide a simple and convenient way to help aid you in projects. For the last difficulty, there will be a poll with 10 nominated difficulties. They are all sub difficulties of it, and have one cool quirk. Since there’s so many people, we cannot list them all. If there is no page on it found, it will be removed. Explore Wikis; Community Central; Start a Wiki; Search This wiki This wiki All wikis | Sign In Don't have an account? 1 What is CoQC? Description. It is the weekend, the wiki is always dead during weekends and editors barely come and edit, so comeback during monday through friday. There will be consequences of doing this. The Difficulty Chart is a source used to know the approximate difficulties in the tower. Doing a jump in this difficulty is only possible with: exploits, TAS perfection, hacks, supernatural powers, matter manipulation, and reality manipulation. You simply cannot proceed with your state if that is the case. Also, you’re allowed to make a page for an existing difficulty and mention it here. Customize your avatar with the JToH Difficulty Chart Hoodie and millions of other items. However, it doesn’t have a name yet. This is the holding place for decals if you ever need it for a project. The Final Difficulty has been added! Comparing Why Would You Do This to RoorOmega is equivalent to comparing Win to The Crystal Core. However, don't get me wrong. 1 What is the Tower of Difficulty Chart - Classic? It was one of the 2 new difficulties that were created from splitting Catastrophic in order for people to not make nil difficulty Towers. Mix & match this shirt with other items to create an avatar that is unique to you! If possible, the community could discuss where these could go. Obstacles at this Difficulty level usually require more precision and skill than the last 3 difficulty levels. These are skills we value within our wiki, and with it, we can make this wiki the best we can. These are all in their most basic forms. Comparing Low Class 9 to high Class 9 is comparable to comparing Effortlessless to Malicious at this point. These obstacle courses go against the laws of Roblox, and sometimes you can't even think about doing the first jump. [REDACTED] wins a nanosecond Unrebith Disco-Ifinite Easy. It_Nice has stated that the tower was rushed to be buffed to Soul Crushing difficulty. Even harder than the legendary MegaDeath. DIFFICULTY COUNT: 2 SUB DIFFICULTIES + 13 DIFFICULTIES = 15 DIFFICULTIES (405 + 13 = 418). Difficulties are the main way of 'ranking' how hard an obstacle or tower is on the JToH difficulty chart. Basically, this is similar to the official hierarchy from the All Dimensions Wiki. Horrific is a removed difficulty in JToH that is represented with the color light pink. Difficult is a Difficulty in JToH that is represented with the color red. Just don’t forget to mention that! This Tower was for Zone 2 and then was later deconfirmed likely due to its poor quality. (New servers) ⭐ Welcome to Star's Difficulty Chart Obby. Now we're getting somewhere. Welcome to JToH’s Too Hard wiki! Join our group for a free rank! There are many types of difficulties such as sub difficulties, psuedo difficulties, or even devilish difficulties. Note: There will be no more Class Negative difficulties added to this wiki. (For example TaK is a sub difficulty for PaK) it doesn't necessarily mean it's harder. The hardest verified jump with TAS lies here, a 15 stud jump, which is a high Class 5 (High Aleph-Null). If you’d like to provide a name for it, leave a comment in the comment section on this page. Platforms. It also covers Pixel Art Effortless to Pixel Art Nil, which is the entire JToH chart being put together. Now it has its own chain. Horrific was also the 4th hardest difficulty in the game. DIFFICULTY COUNT: 24 DIFFICULTIES (506 + 24 = 530). Comparing low Class 20 to high Class 20 is equivalent to comparing Win to VORTEX. Any platform Xbox PC Android iOS Macintosh. Comparing low Class 16 to high Class 16 is equivalent to comparing Win to Meaningless. This class has difficulties that even TAS would almost never beat. Let these difficulties be a reminder of how the quality of the wiki has changed since they were removed. (difficulty here) (difficulty here) (difficulty here) (difficulty here) G. TooEasiest Unrebirth Disco-Ifinite Easy Class-13A:(The Ultimately Errorfiying Branch,Things are getting glitchy,yet you cant stop,JUST STOP IT!) There will be no joke difficulties here or beyond. EnD nEaIrs!11@~!~, Class 45 | Infinity Perishing And Never Winning Difficulties, Class 52 | SupremEndlessifyinglyplyater OMEGA XD XD NONEZIFYING HELL HELL LASTESTESTESTABLEABLESTESTEST HECCCCCC, Class 53 | UNKNOWN AND OMEGALY HELLISH UNBEATABLEABLEABLESTESTEST. Every difficulty is around 50000x harder then the other, its unbuilable and Impossible, Deeper the harder, and harder the impossible, then there is corruption, dont go, Don't go further, you will meet him, don't go beat these, if you do ur gonna have a bad time anyways, Difficulties here are seperated by billions of sub and sub sub And sub sub sub ANd sub sub sub sub AND sub sub sub sub sub difficulties, which makes the difference by around 1Bx harder, Come deeper and you get bad luck things dont get easier (except Difficulty: Defined bc Class 30), (the category names below are okay? Towers in this difficulty take most likely months to make, as it’s hard to think of obstacles. If you want to make joke difficulties past Class 25, you can make them here . ), Class 12 | Realm of Theoretical Impossibility. The GREAT Decal Difficulty Chart Container, The Pixel Art Chain (Sub-Difficulties of Effortless [Simple-Dirt]), Class 3 | Borderline Impossible - Low Humanly Impossible, The Mecha Chain (Sub-Difficulties of Horrific. Videos. It’s a path you can alternatively take to skip up to Catastrophic. TOTAL DIFFICULTIES COMBINED: 620 Difficulties. This is a list of every difficulty on the Joke Towers Wiki ordered from easiest to most difficult. Hidden Shown. Comparing low class 14 to high class 14 is equivalent to comparing Unlosable to Infinity. Obstacles of this difficulty are on the verge of being impossible, with luck being a factor. We aren’t even 2 classes in, and there are 25 more classes to go. The only problem you may have is the amount of sound that the teleporters will make, if your ear hurts. This is just a list just to keep track of what new difficulties get added everyday. No fictional towers in the “Notable Towers” section between classes 0-8. Limit the amount of trash difficulties you add per class. Register Start a Wiki. Obelisk of Mega Difficulty Chart | JToH's Hardest Towers Wiki | Fandom. These difficulties were part of the original chart for JJT, until their purpose was taken away after four new chains was dumped onto this class. And yes they are all inbetween Supreme and Oblivion. You can go to. This tower was previously going to be moved down to Easy, with Tower of Double Trouble replacing it, but this was cancelled. The simplest class, difficulties in this class don’t even require you to move at all. The icon for this difficutly is a light green, the same as effortless, with a black ":D" on it. So, they do not deserve to step foot on this wiki. Note for the editors: don't edit the tab part unless you know what you are doing. Games Movies TV Video. The next difficulty forward will be harder and harder. Comparing the easiest difficulty to the second easiest of this class is like comparing true ease to The Final Difficulty. The Bitcoin difficulty chart provides the current Bitcoin difficulty (BTC diff) target as well as a historical data graph visualizing Bitcoin mining difficulty chart values with BTC difficulty adjustments (both increases and decreases) defaulted to today with timeline options of 1 day, 1 week, 1 month, 3 months, 6 months, 1 year, 3 years, and all time This wiki is pointless, and we hope to grow (note: like how in ~24 hours you went from 3 pages to 60 pages.) Here we will test your skill and patience as you progress throughout the obby. Class 25 has a truly instant death difficulties difficulty, and sub difficulties the name will be chosen via poll. DIFFICULTY COUNT: 11 DIFFICULTIES (530 + 11 = 541). 194 Pages. There is only one tower spot for each difficulty in “Notable Towers.” The only exception to this is. So, this is a great way to collect every decal you need! JToH's Joke Towers Wiki is a FANDOM Games Community. and ALSO a reminder for the higher classes such as class 20 - 24, if you see utter garbage difficulties then theres a reason to it, class 20 - 24 is less moderated then the previous probably because the admins are too lazy to even fix it, but once the admins finish revamping the first 10 classes then it should be fixed. idkgame link: https://web.roblox.com/games/5868448575/Champions-Road?refPageId=b9248bc0-9562-419a-81f6-1a4a86b79bfb This is incredibly easy, so much so that nearly all Roblox players can beat every difficulty in this class. We are pretty far from actual hard difficulties, and if we are going by towers that are humanly possible, then high Class 2 is definitely hard. Low Class 2 is where above average intermediate players are at, who can beat multiple Difficult towers. Each chain has its own unique quirk or chain to follow. There is also an alternate path to Omega, which is the Mecha-Chain. Finally, the high class 1s are where the more advanced newbies play at, who normally play Tower of Hell and/or beginner towers from Juke's Towers of Hell. Difficulties are the main way of ranking how hard a tower is in Jupiter's Towers of Hell. Take your favorite fandoms with you and never miss a beat. The average Juke's Towers of Hell player is low-mid Class 2, which can beat many hard towers. Recently Changed Pages. Choose it if you want. TGDDCC contains all decals from every class, including unclassified difficulties. Difficulties in this class are typically frame perfect or require quite a bit of luck. Try dying. This area is for the worst ever difficulties that got removed. NO DIFFICULTIES NAMED:No or NOPE. Comparing low class 11 to high class 11 is equivalent to comparing Babying to Supreme. The winning difficulties becomes the last difficulty. If you somehow failed on accident on one of these difficulties, then you are one of the worst obbyists on Roblox. Comparing low Class 19 to high Class 19 is equivalent to comparing Win to PINK DEATH. Also there are broken chains in the difficulty chart so if you come to a dead-end just comment in which difficulty the chain ended in. Anyway, the difficulties from this chain go through Mecha Effortless to Mecha Nil, just like the pixel art chain. Comparing low class 13 to high class 13 is equivalent to comparing Unlosable to Malicatious. In this video I'll be tackling on my very first soul crushing tower in JToH, Tower of Difficulty Chart!Enjoy the video! This is where difficulties start becoming hard.. Yeah, no. Obsoleted runs. DEATH; TARTARUS; JToH's Hardest Towers Wiki; Floor; Tower; Citadel; … Also, please don’t provide really bad names like “Googoo Gaga Difficulty”. Disclaimer: This is not based on my opinion. (Read below) Yes, it’s finally been added. This is where JToH's Hardest Towers difficulties beyond Why begin. Category:Difficulties | JToH's Hardest Towers Wiki | Fandom. Instead of being Easy, we are bringing out the worst of everything beyond imagination. Instead of being Easy, we are bringing out the worst of everything beyond imagination. Except for this one, half of each difficulty is mechanical and is made out of blue diamond plate. Description. Put (Sub-Difficulty) next to sub difficulties. This is where obstacles really start forming, and where you start seeing actual jumps. All of these difficulties are pixelated and are pixel versions of their real difficulties. High Class 2 is where the average elite obbyists would place at, who can beat low Soul Crushing towers. After the Pixel Art Chain was added, Class 0 was knocked off first place. Some of these difficulties are complete jokes. Welcome to Jtoh's Too Easy Wiki, it is where you have difficulty towers before automatic, or automatic, Basically anything at automatic or below, is this wiki. There are currently 12 difficulty levels, with 13 if the "difficulty" WHY is counted. You can beat obstacles in this class by either doing the following; doing nothing, doing nothing, and doing nothing. (Read below). Please do NOT modify unrelated difficulty charts.That includes ones on this wiki that lack protection, and more known ones such as the JToH’s Hardest Towers Wiki’s difficulty chart and the official JToH difficulty chart. This difficulty is the second hardest non-JHT difficulty, with the hardest being Why. There will be 19 difficulties here. This is so that we have an indicator. Comparing low Class 21 to high Class 21 is equivalent to comparing Instant Win to TooDry. The newbie obbyists on Roblox are about a mid Class 1, who are players who usually just play click bait obbies and/or very easy maps in Flood Escape and/or Flood Escape 2. The creator had a name change from Jupiter_Five to Jukereise. Any more will be deleted. Special Thanks - RagingEngineer, the true creator of this wiki. JToH's Hardest Towers Wiki. Difficulty List (in ascending order) Easy (Green) Medium (Yellow) Hard (Orange) Difficult (Red) Challenging (Dark Red) Intense (Black) Remorseless (Hot Pink) H⃠e⃠l⃠l⃠o⃠!⃠; NO DIFFICULTIES ABOVE AUTOMATIC. The Tower of Difficulty Chart, or ToDC for short, is the Soul Crushing difficulty tower of Ring 2. nil is a difficulty that is below Why and above Unreal in the difficulty chart. Comparing low Class 22 to high Class 22 is equivalent to comparing Instant Win to Morb. There is also a chain called the Pixel Art Chain. This is how hard it gets. Most difficulties in this class aren't even close to being beatable for almost every obbyist on Roblox. Just because a difficulty is a sub difficulty of another difficulty. Because pixels are small, so are their frames, meaning there is less gameplay in these sub difficulties rather than regular floors. This obby gets more difficult as you progress and will test your skill and determination. Star's Difficulty Chart Obby ⭐. Wiki Content. So if you see a difficulty with a red link and with a garbage name, then just remove it and replace it with "N/A". This is based on the difficulty charts in Jupiter's Towers of Hecc. Supreme's text has been colored in, but there is a side effect of a bunch of empty bullets on a bullet list which can not be removed unless Supreme is uncolored. eRRoR!1!!1! These difficulties just don’t fit into anything. DIFFICULTY COUNT: 22 DIFFICULTIES (484 + 22 = 506). Otherwise, there’ll be much too many to keep the difficulty chart organized. There will be more 3-6 stud wraparounds, and thin tightropes here. Traps and falling platforms are now mostly hidden. We’ll be removing old, bad ones and replacing them with ones that are more reasonable. The Tower of Difficulty Chart, or ToDC for short, is an Insane difficulty ascension-based Soul Crushing Tower in Ring 2 by It_Near, although Lightsynth and Cll0y helped make it as well.. Comparing low Class 17 to high Class 17 is equivalent to comparing Win to Vacant. It is that simple. It becomes humanly impossible by mid Class 3. Add new page. This is the cemetery of difficulties that were removed for being unnecessary and repetitive. This Monolith, like MoCED, Will start with the JTOH Too easy wiki difficulties, and it will have difficulties from others difficulty chart; This probably going to be a Sakupen, because the difficulties will never have an end; There are at least 2 builders that uses btools for make floors, and are darkghost2011 and abcdaman. There will be six difficulties in each section. Take your favorite fandoms with you and never miss a beat. This page is the Difficulty Chart. There's going to be a difficulty limit being added to the chart soon. You can expect a lot of new difficulties being removed soon. For example, fixing grammatical errors and making it organized. However, it doesn’t have a name yet. This is a difficulty so hard that jumps in this difficulty require extreme precision to..... make. 2.2 Starting the Tower 2.3 Continuing the Tower 2.4 Finishing the Tower 3 Gallery 4 Continuing from this point The Tower of Difficulty Chart - Classic, or ToDCC for short, used to be Soul Crushing difficulty tower of Ring 2. There will be 11 difficulties here. These sub difficulties are IMPOSSIBLE. Moderated by: L o r L o r, M a s s i v e M a s s i v e, x e x e. Glitchless Glitches Coils Event Items. dumb -aadenboy), (not anymore, i fixed classes 47 to 49, the rest are like stupid INFINITY^INFINITY stuff or whatever - Unknown), Class 4Transinfiniteinfinityrebirth∞plexianianianianGX and 1. This is not based on your opinion. Also helps for counting difficulties. -----By Bandicam Screen Recorder (https://www.bandicam.com) Difficulty Name Rating (Custom) Towers of This Difficulty Difficulty Features Mega-Difficulty Number Automatic .00005% Impossible Artichoke Green with :D 1 Babying .000055% Impossible Tower of Killbrick Chaos - ToKC Green with =D 2 Joyous .00006% Impossible Yellow Spectrum 3 Lustful .000065% Impossible Light Green with <3 4 TooEasy There will be links to every decal. Towers in this difficulty are straight-up impossible. There are almost no obstacles in low class 0, so they are still freebies. A remake of Tower of Difficulty Chart has since been made… Please message him before adding one, or your difficulty is likely to be denied! There will be 12 difficulties here. Stop going crazy with the easy difficulties. This wiki is also where you should go after you’ve beaten TFD and the entire JJT chart, even if it is crappy. Yes, it’s finally been added. You can add your bad difficulties somewhere else, or become serious. If you want to go further and become a list moderator, you have to contribute a lot to this page. This page is the Difficulty Chart. nil was created and reserved solely for Citadel of Void. Not one jump that is rated as Malicious-Zeta+ can be landed, TAS used or not. This soul crushing Citadel has the ToDC and ToDC:C mechanic of the difficulty gradually getting more difficult. Unimaginable is a difficulty that is above TARTARUS and below Omega in the difficulty chart and is represented with three white question marks in a red background. 5000 Likes = FREE Reward Update: 10 NEW LEVELS! For example, an average Juke's Towers of Hell player may be able to beat Citadel of Laptop Splitting, Tower of Impossible Expectations, and/or Tower of Fractured Obstacles.
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